来自Mac App Store官方介绍
DeSmuME allows you to emulate a Nintendo DS system. Think of it as a Swiss-Army knife for Nintendo DS emulation, giving you access to many powerful tools for testing DS features, from viewing ROM properties to managing Action Replay cheats. And best of all, this software is completely free and open-source.
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v0.9.11版本新功能Version 0.9.11: In this version, we have focused on the Cocoa frontend, but there have been some good core fixes over so long. Notably, the save-related issues resulting in the advice "dont use 0.9.10" have been resolved. General/Core: bug: fix large numbers of games not being able to save anymore bug: fix some missing sound effects due to wrong volumes in some boot scenarios and other things bug: fix freezes due to tiny looping sounds bug: fix many big endian issues bug: fix some apparently rarely-used CPU instructions, no known consequences bug: fix (block) reading of some GPU registers bug: fix action replay code type 0xE bug: fix reading of last 4 bytes of rom bug: large improvements to stability of GDB stub bug: support w-buffer support in OpenGL renderers bug: fix unpredictable crashes in some 3d scenes from w=0 enh: better loading of roms (bad patches) with wrong size info in header enh: warn user sometimes when 'stream rom from disk' will create malfunctions enh: add xBRZ filters enh: add "TXT Hack" for software rasterizer to improve text rendering in some games Cocoa: bug: 16-bit to 32-bit color space conversions no longer darken video or images bug: fix intermittent issues with loading user defaults on app startup bug: fix rendering inaccuracies of the video preview in the app display preferences bug: fix various UI font rendering and text alignment issues on OS X Yosemite bug: fix crackly sound from N-sync and Z-sync methods enh: make N-sync method the default sound sync method since it has much lower latency than P-sync method enh: add support for gdbstub (Tools > Show GDB Stub Control) (only available on custom builds using the dev+ build target) enh: optimize input handling to use less CPU enh: add support for App Nap when the app is in an idle state (only supported on OS X Mavericks and later) enh: add Execution Control panel (Emulation > Show Execution Control), now with frame advance and frame jump controls enh: auto frame skip is now smoother enh: further improve execution timing accuracy enh: improve overall video performance enh: render video through a 3-stage filtering pipeline, (Video Source)-->(Pixel Scaler)-->(Video Output) enh: add the following video source filters - Deposterize enh: add the following video output filters - Bicubic B-Spline, Bicubic Mitchell-Netravali, Lanczos2, Lanczos3 enh: add ability to run all existing pixel scalers on either the CPU or the GPU enh: add ability to toggle the main and touch display positions (View > Toggle All Displays) enh: add preliminary support for replay playback and recording enh: add support for turbo and autohold enh: add support for the entire suite of slot-2 devices (Emulation > Show SLOT-2 Manager) enh: add support for using the host machine's audio input device for emulating the NDS microphone (Emulation > Show Microphone Settings) enh: change the sine wave tone generator's range from 100Hz-5000Hz to 40Hz-4000Hz enh: reorganize the menu options to more logical locations enh: greatly improve the File Migration Assistant (now renamed Game Data Migration Assistant) and ROM Info panel with a more modern and space efficient look and feel enh: miscellaneous user interface improvements …更多…
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